Design

Character design

Prop Design

Scene and Enviroment Design

Logo Design

Product Design

Studies

Figure drawings

Observational drawings

Color Studies

Traditional Projects

Illustration

Animation

3D

Games

“Bereft” is an adventure game made for the Commodore 64. It was developed for my preliminary academic paper “Creation of Story-based Adventure Games for the Commodore 64”. The paper describes the Genre, Game Development, the Commodore 64 itself and the Sekelin-Engine, which was used to produce the game. Concept, Graphics, Text and Code were made by me.

“Memory Lane” was developed during my summer internship 2022 on Text Adventures. The code was written using PunyInform and later released for multiple platforms. You navigate through it using simple commands like “north” or “look [object]” to which the game replies in form of texts.